Jokerz
04-25-2008, 07:40 PM
This thread is for SRS server post colo.
Please note: I only care what SRS Admins think if you are not an admin on SRS then dont reply to this post cause I dont care and i will delete it.
NOTICE: when picking maps i dont care what your personal views are i want you to think "community" I personally hate cp_granary but i QQ and just play it
1) will this map get ppl in
2) will it keep them here
3) does it promote teamwork ( ie mic chat)
4) does it help novice people improve there skill
Our map logic cycle will NOT be based on time of day but # of people on server
<= 10 -> maps x , y ,z dustbowl...2fort?
<= 18 -> maps x , y ,z hyro gravelpit
<= 26 -> maps x , y , z granary
<=28 -> maps x , y castle, aqua < other new hard map that need ppl>
General setup
32 slots 2 held for subs.
CP maps: 40 mins or 2 wins whatever comes 1st <-- is this ok?
CTF maps: 40 min or 1st team to cap the flag 3x <-- is this ok?
TC map: 22 mins
Special mods
1) HLstatx mod - this will make stats green colored
Maps cycle
1) Standard maps
tc_hyrdo
cp_well
ctf_well
cp_dustbowl
ctf_2fort
cp_granary
cp_gravelpit
2) Non standard maps
cp_castle
cp_roswell
cp_japanv2
cp_labor
3) Fun maps
cp_melee_barn 11 min timer or 1st to 3 wins
So any maps you think outright we should just remove.. if remove please explain in DETAIL why.
Please note: I only care what SRS Admins think if you are not an admin on SRS then dont reply to this post cause I dont care and i will delete it.
NOTICE: when picking maps i dont care what your personal views are i want you to think "community" I personally hate cp_granary but i QQ and just play it
1) will this map get ppl in
2) will it keep them here
3) does it promote teamwork ( ie mic chat)
4) does it help novice people improve there skill
Our map logic cycle will NOT be based on time of day but # of people on server
<= 10 -> maps x , y ,z dustbowl...2fort?
<= 18 -> maps x , y ,z hyro gravelpit
<= 26 -> maps x , y , z granary
<=28 -> maps x , y castle, aqua < other new hard map that need ppl>
General setup
32 slots 2 held for subs.
CP maps: 40 mins or 2 wins whatever comes 1st <-- is this ok?
CTF maps: 40 min or 1st team to cap the flag 3x <-- is this ok?
TC map: 22 mins
Special mods
1) HLstatx mod - this will make stats green colored
Maps cycle
1) Standard maps
tc_hyrdo
cp_well
ctf_well
cp_dustbowl
ctf_2fort
cp_granary
cp_gravelpit
2) Non standard maps
cp_castle
cp_roswell
cp_japanv2
cp_labor
3) Fun maps
cp_melee_barn 11 min timer or 1st to 3 wins
So any maps you think outright we should just remove.. if remove please explain in DETAIL why.