PDA

View Full Version : [Map Release] CP_Stag (final 1.0)


Vilepickle
04-19-2008, 02:03 AM
The final 1.0 version of CP_Stag has been released (updated from beta 4)! This fixes many issues with the map, including cramped corridors in the bases and adds many important visual cues. The full list of changes can be found at http://vilepickle.com/map/readmes/README_cp_stag.txt

Download:
http://vilepickle.com/map/cp_stag.7z (7zip)
http://vilepickle.com/map/cp_stag.zip (zip)

Screenshots:
http://vilepickle.com/map/screens/tf2_cp_stag

The links of the forums I post to are on my site at http://vilepickle.com/links.php
If you know someone who wants to be added to my list, let me know from my contact page.

You can always find up-to-date map releases from me at http://vilepickle.com/maps.php

Thanks. If you find a game-breaking issue with the map, let me know. I have tested it in many 6v6, 8v8, and pub scenarios, however, so no obtrusive technical issues should be present in this final version.

.eric
04-19-2008, 05:24 AM
Thanks for the update!

It's nice of you to let us all know about the new map. I'm a big fan of your maps, keep up the great work.

Halfwit
04-19-2008, 09:47 AM
Vilepickle I like Castle I hate !
Stag TBD
Thanks Vile for the update

Vilepickle
04-19-2008, 01:00 PM
Dude, I don't even really like Castle :P

Someday I need to dissect that map and fix it.

Red
04-21-2008, 06:39 PM
I have a love hate relationship with that map.

Jokerz
04-21-2008, 06:43 PM
Hmm i like most of your maps.. but i can tell you this right now... this is "expert" level you need a freaking map to figure out wtf is going on...

Vilepickle
04-21-2008, 08:49 PM
You think so? Most people I've encountered need about 10 minutes to run around the map to understand it.

eclyps
04-21-2008, 08:55 PM
I say we test it out. The maps we've seen from you have been excellent. If this one doesn't fly with our players, not a big deal. We'll gladly wait for your next one :)

Please continue to keep us updated with your new releases. We appreciate it :)

Halfwit
04-21-2008, 08:57 PM
i vote remove castle add stag or remove japan add stag

japan clear server last night @ 12 and right now struggle to maintain 25 people

eclyps
04-21-2008, 09:12 PM
actually roswell cleared the server last night. We're working on a plan to fix the late night customs clearing out the server. While we work on that, I'd still like to give Stag a day or two in the rotation to see how everyone likes it. If it's still unpopular after a couple days, we can remove it.

*dianne*
04-21-2008, 09:27 PM
people seem to enjoy roswell when i am playing :)

*edit* that sounded weird, what i mean to say is that: when i am playing, the overall opinion is that they enjoy the map roswell :)